NewMedia Centre Stories

Maak van jouw R&O gesprek een waardevol moment

The brief
Every TU Delft staff member is periodically invited to a Resultaat- en Ontwikkelgesprek. To support that process, we were asked to create a short, dynamic video that would be included with every invitation and underline the value of the conversation.

Behind the scenes
The challenge here was not complexity, but tone. An internal HR-related topic can easily become dry or overly formal, so the video had to feel clear, relevant, and easy to engage with. The goal was to make the message more approachable and to help people see the conversation as something useful, not just procedural.

Why this one stood out
What made this project interesting was its practical role. It was not made to sit on its own, but to work inside an existing process and improve how that process is received. That kind of video asks for precision: short, focused, and effective.

Director: Christian Kasius
Camera Operator: Jörgen Langedijk, Hector Nieman, Boris Swaen, Rob Maas

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Blended Learning Animations – Who Is the Engineer of the Future?

How do students discover who they want to become? At TU Delft, the Mechanical Engineering faculty paired with the New Media Centre’s Graphics team to address that question through animated storytelling. By developing eight distinct “Engineer of the Future” personas—each with its own narrative, style, and personality—students could see relatable career paths. Hand-drawn illustrations and concise two-minute videos translated complex concepts into engaging scripts, creating a compelling blended learning experience that inspires and informs.

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The Safety Science Wall: A Story Told in Panels

The Safety Science Wall transforms a TPM corridor into a visual story of safety science, created by Cok Francken, graphic designer from TU Delft’s NMC. Six large panels trace the field’s evolution using restored images, infographics, and archival posters, showcasing how design and research can turn complex history into an engaging, accessible narrative.

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Point and Click Game Online course 

To enhance medical education, Dr. Marjon Stijntjes developed a web-based simulation that teaches students to assess the revalidation needs of elderly patients after hospital discharge. Set in a virtual home environment, students gather clues by interacting with everyday objects, simulating real-life clinical judgment. The patient’s condition evolves weekly, training students to recognize change over time. Accessible via browser, the tool has been praised for its intuitive, gamified design and practical relevance — a powerful example of how serious games can transform healthcare training.

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