NewMedia Centre Stories

Point and Click Game Online course 

In an effort to modernize and improve medical education, Dr. Marjon Stijntjes developed a web-based point-and-click simulation to teach students how to evaluate the revalidation needs of elderly patients after hospital discharge. Instead of traditional internships or home visits, students interacted with a virtual household scenario, where they had to observe, assess, and analyze the condition of a digital patient. 

The application features a realistic environment — the home of an older male patient — where students act as healthcare detectives. By clicking on various household objects, such as medication packages, insulin pens, calendars, or diaries, learners gather contextual clues about the patient’s lifestyle, medical regimen, and upcoming appointments. These insights help them diagnose health issues and suggest support strategies, simulating the kind of judgment they’d need in the field. 

Crucially, the patient’s condition evolves over time. Each week, a new version of the scenario is unlocked, showing the patient in a slightly worsened state. This feature trains students to monitor progressive changes and adjust their assessments accordingly. The accessible, browser-based format ensures wide reach, even on non-VR devices — ideal for scalable education without the need for specialized hardware. 

his simulation turns students into healthcare detectives, blending clinical reasoning with interactive storytelling

Students responded enthusiastically to the experience. The gamified format was praised for being engaging, educational, and intuitive, successfully blending clinical training with interactive storytelling. It’s a model example of how serious games can enhance medical education, making theory practical and preparing students for real-world challenges. 

A short demo video and test link are available, allowing future students, educators, and institutions to explore the experience directly and consider implementing similar tools in their curricula. 

Try the Simulation: https://nmc-tudelft.itch.io/tm12006-vr 

Initiator: Dr. Marjon Stijntjes (Leiden University Medical Center – LUMC)
Developer: Arend-Jan Krooneman (XR Zone, New Media Centre, TU Delft)

Read more stories:

Inside NMC Graphics: The Story of Cok Francken

Cok Francken’s 30-year journey at TU Delft spans posters, identity systems, and large-scale installations. Known for clarity and balance, he begins with pencil sketches and draws inspiration from real-world textures and photography. His experience with big formats and careful use of AI tools shapes designs that feel authentic, thoughtful, and visually compelling.

Read More »

The Safety Science Wall: A Story Told in Panels

The Safety Science Wall transforms a TPM corridor into a visual story of safety science, created by Cok Francken, graphic designer from TU Delft’s NMC. Six large panels trace the field’s evolution using restored images, infographics, and archival posters, showcasing how design and research can turn complex history into an engaging, accessible narrative.

Read More »