

Client: Faculty of Applied Sciences, communication departmentCamera Operator: Celine van Benten, Hector Nieman, Boris Swaen, Luna GiessenSound Engineer: Vincent GroenVideo Technician: Sander van Duijn

Director: Christian KasiusCamera Operator: Jörgen Langedijk, Hector Nieman, Boris Swaen, Rob Maas

Client: TUDelft Corporate CommunicationDirector: Christian Kasius Video Technician: Boris SwaenSound Engineer: Vincent Groen

In collaboration with Hogeschool Fontys, TU Delft, and XR Zone, we developed an AI-driven Teacher Classroom Simulator for didactics courses. The project explores how VR can enhance teacher training by offering immersive classroom experiences with real-time feedback. Virtual students simulate authentic behaviour, helping educators refine their skills. By prioritising practical applications, the platform aims to make innovative, immersive education accessible and adaptable to diverse teaching contexts.

The IoT Bridge connects Grove-based IoT sensors to Unity and Unreal, enabling real-time data use in XR and game projects. With a Raspberry Pi image and engine plugins, it allows students and researchers to create immersive, sensor-driven experiences and explore innovative Serious-Game and XR applications.

The Safety Science Wall transforms a TPM corridor into a visual story of safety science, created by Cok Francken, graphic designer from TU Delft’s NMC. Six large panels trace the field’s evolution using restored images, infographics, and archival posters, showcasing how design and research can turn complex history into an engaging, accessible narrative.