NewMedia Centre Stories

Pioneering Tech | Sustainable Aviation

The brief
What does it take to make aviation more sustainable? How can innovation move faster, and what can be done for the existing fleet of aircraft? In this Pioneering Tech video, Rinze Benedictus and Marios Kotsonis share their perspective on these questions.

Behind the scenes
Our role was to translate a complex topic into a compact mini-documentary that feels accessible without losing substance. Sustainability in aviation is a layered subject, so the challenge was to keep the story focused and understandable while still doing justice to the research behind it.

Why this one stood out
This is the kind of project we enjoy because it asks for a balance between content and storytelling. The subject is technical, but the final video still needs to feel clear, engaging, and worth watching for a broader audience.

Client: TU Delft Pioneering Tech
Camera Operator: Celine van Benten, Hector Nieman, Boris Swaen, Geraldo Solisa, Simone Breetveld, Rob Maas

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Point and Click Game Online course 

To enhance medical education, Dr. Marjon Stijntjes developed a web-based simulation that teaches students to assess the revalidation needs of elderly patients after hospital discharge. Set in a virtual home environment, students gather clues by interacting with everyday objects, simulating real-life clinical judgment. The patient’s condition evolves weekly, training students to recognize change over time. Accessible via browser, the tool has been praised for its intuitive, gamified design and practical relevance — a powerful example of how serious games can transform healthcare training.

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PV-Lab

The availability of the physical University Labs may be limited due to its capacity or other factors, like the mandatory requirement to work from home

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Blended Learning Animations – Who Is the Engineer of the Future?

How do students discover who they want to become? At TU Delft, the Mechanical Engineering faculty paired with the New Media Centre’s Graphics team to address that question through animated storytelling. By developing eight distinct “Engineer of the Future” personas—each with its own narrative, style, and personality—students could see relatable career paths. Hand-drawn illustrations and concise two-minute videos translated complex concepts into engaging scripts, creating a compelling blended learning experience that inspires and informs.

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VR robot

Supermarket Robot: Designing Socially Embedded Service Robots in Virtual Reality

What happens when a robot helps you shop? This question shaped a groundbreaking project led by Dr. Marco Rozendaal, where VR simulations in a supermarket explored how people and robots interact in public spaces. By blending design, theatre, and puppeteering, the research revealed how robots can earn trust and acceptance—not through perfect programming, but by designing behaviors that feel meaningful and socially appropriate.

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3D Scanner

The Media Lab is developing a 3D scanning service using the Creaform Go Scan, testing workflows and creating user-friendly instructions. The scanner captures detailed models of objects, while a new application will automate optimization and export to formats like glTF and FBX for various applications.

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Virtual Production 4 Education

Media Lab work in progress at the Delft University of Technology NewMedia Centre. Setting up a Virtual production pipeline for education. Testing Unreal Engine and Zero Density Virtual production software with Vive trackers and available equipment in the NewMedia Centre Studio. Subject is a video directed by Maik Helgers about Mars Vehicles presented by Sebastiaan de Vet.

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