

Client: Faculty of Applied Sciences, communication departmentCamera Operator: Celine van Benten, Hector Nieman, Boris Swaen, Luna GiessenSound Engineer: Vincent GroenVideo Technician: Sander van Duijn

Director: Christian KasiusCamera Operator: Jörgen Langedijk, Hector Nieman, Boris Swaen, Rob Maas

Client: TUDelft Corporate CommunicationDirector: Christian Kasius Video Technician: Boris SwaenSound Engineer: Vincent Groen

To enhance medical education, Dr. Marjon Stijntjes developed a web-based simulation that teaches students to assess the revalidation needs of elderly patients after hospital discharge. Set in a virtual home environment, students gather clues by interacting with everyday objects, simulating real-life clinical judgment. The patient’s condition evolves weekly, training students to recognize change over time. Accessible via browser, the tool has been praised for its intuitive, gamified design and practical relevance — a powerful example of how serious games can transform healthcare training.

Cok Francken’s 30-year journey at TU Delft spans posters, identity systems, and large-scale installations. Known for clarity and balance, he begins with pencil sketches and draws inspiration from real-world textures and photography. His experience with big formats and careful use of AI tools shapes designs that feel authentic, thoughtful, and visually compelling.

In response to COVID-19, the TU Delft AI Labs & Talent Programme moved their poster event online, partnering with the XR Zone to create a 360° virtual walkthrough. This interactive platform showcased research from 24 Delft AI Labs, overcoming challenges with 360° imagery and 3D models. The project expanded to include new labs, research, and pitch videos, paving the way for future virtual events.