BSc Life Science and Technology promo video
Client: Faculty of Applied Sciences, communication department
Camera Operator: Celine van Benten, Hector Nieman, Boris Swaen, Luna Giessen
Sound Engineer: Vincent Groen
Video Technician: Sander van Duijn
Client: Faculty of Applied Sciences, communication department
Camera Operator: Celine van Benten, Hector Nieman, Boris Swaen, Luna Giessen
Sound Engineer: Vincent Groen
Video Technician: Sander van Duijn

To enhance medical education, Dr. Marjon Stijntjes developed a web-based simulation that teaches students to assess the revalidation needs of elderly patients after hospital discharge. Set in a virtual home environment, students gather clues by interacting with everyday objects, simulating real-life clinical judgment. The patient’s condition evolves weekly, training students to recognize change over time. Accessible via browser, the tool has been praised for its intuitive, gamified design and practical relevance — a powerful example of how serious games can transform healthcare training.

Sarah – AI driven MetaHuman
Introducing Sarah, the remarkable AI-driven MetaHuman born from the innovative fusion of diverse projects and cutting-edge AI experimentation.

What happens when a robot helps you shop? This question shaped a groundbreaking project led by Dr. Marco Rozendaal, where VR simulations in a supermarket explored how people and robots interact in public spaces. By blending design, theatre, and puppeteering, the research revealed how robots can earn trust and acceptance—not through perfect programming, but by designing behaviors that feel meaningful and socially appropriate.