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We Are Filmmakers… READ MOREPromo VideoREADMORESenseGloveREADMOREGreenscreen StudioREADMORE Video Production Aaand… ACTION! We are filmmakers. We have been producing high quality video content for the
We Are Filmmakers… READ MOREPromo VideoREADMORESenseGloveREADMOREGreenscreen StudioREADMORE Video Production Aaand… ACTION! We are filmmakers. We have been producing high quality video content for the

Director: Camera: other credits:

Director: Camera: other credits:

Director: Camera: other credits:

In collaboration with Hogeschool Fontys, TU Delft, and XR Zone, we developed an AI-driven Teacher Classroom Simulator for didactics courses. The project explores how VR can enhance teacher training by offering immersive classroom experiences with real-time feedback. Virtual students simulate authentic behaviour, helping educators refine their skills. By prioritising practical applications, the platform aims to make innovative, immersive education accessible and adaptable to diverse teaching contexts.

What happens when a robot helps you shop? This question shaped a groundbreaking project led by Dr. Marco Rozendaal, where VR simulations in a supermarket explored how people and robots interact in public spaces. By blending design, theatre, and puppeteering, the research revealed how robots can earn trust and acceptance—not through perfect programming, but by designing behaviors that feel meaningful and socially appropriate.

To enhance medical education, Dr. Marjon Stijntjes developed a web-based simulation that teaches students to assess the revalidation needs of elderly patients after hospital discharge. Set in a virtual home environment, students gather clues by interacting with everyday objects, simulating real-life clinical judgment. The patient’s condition evolves weekly, training students to recognize change over time. Accessible via browser, the tool has been praised for its intuitive, gamified design and practical relevance — a powerful example of how serious games can transform healthcare training.