Video Box TL
Video BoxTeaching LabREAD MORE The VideoBox Teaching Lab The Video box is a soundproof mini studio (max 1 person) in which you can record educational
Video BoxTeaching LabREAD MORE The VideoBox Teaching Lab The Video box is a soundproof mini studio (max 1 person) in which you can record educational
Live Events READ MORE NMC Live We create immersive experiences that connect you with your audience by recording and live streaming events. Imagine that
TU DelftLecture CaptureREAD MORE Collegerama Collegerama is a TU Delft on-campus lecture capture & archiving service provided by the NewMedia Centre which allows you to
Graphic DesignInterspeech 2025READMOREGraphic DesignHistory of Safety ScienceREADMOREGraphic DesignFuture horizonsREADMORE Graphic Design We are design wizards and experts in visual communication. We help to communicate ideas

As of January 1, 2024, the Faculty of Mechanical, Maritime and Materials Engineering (3mE) has changed its name to Mechanical Engineering. The NewMedia Centre was asked to produce a short video to promote this change at the front of the faculty building.

Students from Industrial Design Engineering reached out for support in the XR Zone where they created a VR application for their Bachelor End Project (BEP).

What is needed to achieve sustainable aviation? How can we accelerate that innovation? And what can we do for the existing fleet of aircraft? In this Pioneering Tech video, Rinze Benedictus and Marios Kotsonis provide answers.

Collegerama is TU Delft’s essential platform for recorded lectures, offering students flexible, high-quality access to course content. With synchronized video, slides, and audio captured across 20 lecture halls and mobile setups, it supports learning at any pace and helps with exam preparation. Students can watch lectures from any faculty, expanding their learning opportunities. With new tracking cameras and AI-powered captions, Collegerama continues to evolve, making education more accessible and effective.

In collaboration with Hogeschool Fontys, TU Delft, and XR Zone, we developed an AI-driven Teacher Classroom Simulator for didactics courses. The project explores how VR can enhance teacher training by offering immersive classroom experiences with real-time feedback. Virtual students simulate authentic behaviour, helping educators refine their skills. By prioritising practical applications, the platform aims to make innovative, immersive education accessible and adaptable to diverse teaching contexts.

In today’s constantly evolving education landscape, there is a growing demand for innovative solutions driven by the integration of cutting-edge technologies. This demand sparked the