Video Box TL
Video BoxTeaching LabREAD MORE The VideoBox Teaching Lab The Video box is a soundproof mini studio (max 1 person) in which you can record educational
Video BoxTeaching LabREAD MORE The VideoBox Teaching Lab The Video box is a soundproof mini studio (max 1 person) in which you can record educational
Live Events READ MORE NMC Live We create immersive experiences that connect you with your audience by recording and live streaming events. Imagine that
TU DelftLecture CaptureREAD MORE Collegerama Collegerama is a TU Delft on-campus lecture capture & archiving service provided by the NewMedia Centre which allows you to
Graphic DesignInterspeech 2025READMOREGraphic DesignHistory of Safety ScienceREADMOREGraphic DesignFuture horizonsREADMORE Graphic Design We are design wizards and experts in visual communication. We help to communicate ideas

The Life Sciences and Technology Bachelor’s programme is continuously evolving and innovative. A new promotional video clearly explains its content and highlights opportunities after graduation, giving prospective students an engaging and up-to-date overview of the programme.

TU Delft staff regularly take part in Performance and Development Reviews to reflect on progress and set future goals. To emphasise the importance of these reviews, a short, dynamic video was created to accompany each review invitation.

In collaboration with NMC Live, we developed the event’s opening sequence. What began as an energetic video designed to immediately engage the audience evolved into a powerful showcase of everything TU Delft has achieved in recent years.

Sarah – AI driven MetaHuman
Introducing Sarah, the remarkable AI-driven MetaHuman born from the innovative fusion of diverse projects and cutting-edge AI experimentation.

To enhance medical education, Dr. Marjon Stijntjes developed a web-based simulation that teaches students to assess the revalidation needs of elderly patients after hospital discharge. Set in a virtual home environment, students gather clues by interacting with everyday objects, simulating real-life clinical judgment. The patient’s condition evolves weekly, training students to recognize change over time. Accessible via browser, the tool has been praised for its intuitive, gamified design and practical relevance — a powerful example of how serious games can transform healthcare training.

Learning some procedures required for working on a ship wharf is usually a difficult and costly process due to limited access to an actual location