NewMedia Centre Stories

Tag: record

Video Box

Video Box READ MORE The VideoBox The Video box is a soundproof mini studio (max 2 persons) in which you can record educational and promotional videos.

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Video Box TL

Video BoxTeaching LabREAD MORE The VideoBox Teaching Lab The Video box is a soundproof mini studio (max 1 person) in which you can record educational

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PodcastBox

PodcastBox High quality audio recordingREAD MORE The PodcastBox The Podcast box is a soundproof mini studio (max 4 people) where you can record podcast or

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Tags = AI

Cat = 3D

Video

BSc Life Science and Technology promo video

The Bachelor’s programme in Life Science and Technology is constantly evolving. For this project, we created a promotional video that gives prospective students a clear and current picture of the programme and of the paths it can lead to after graduation.

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Maak van jouw R&O gesprek een waardevol moment

Every TU Delft staff member is periodically invited to a Resultaat- en Ontwikkelgesprek. To support that process, we were asked to create a short, dynamic video that would be included with every invitation and underline the value of the conversation.

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Showreel – Opening Academic Year 2025

In collaboration with NMC Live, we developed the event’s opening sequence. What began as an energetic video designed to immediately engage the audience evolved into a powerful showcase of everything TU Delft has achieved in recent years.

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Virtual Production 4 Education

Media Lab work in progress at the Delft University of Technology NewMedia Centre. Setting up a Virtual production pipeline for education. Testing Unreal Engine and Zero Density Virtual production software with Vive trackers and available equipment in the NewMedia Centre Studio. Subject is a video directed by Maik Helgers about Mars Vehicles presented by Sebastiaan de Vet.

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Holographic projection

The NewMedia Centre and Mexico’s Monterrey Institute of Technology piloted holographic teaching, projecting life-sized remote teachers into classrooms. Using cameras, projectors and software, the system enabled realistic remote lectures, presentations and meetings, opening new possibilities for immersive, borderless education.

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