Video Box
Video Box READ MORE The VideoBox The Video box is a soundproof mini studio (max 2 persons) in which you can record educational and promotional videos.
Video Box READ MORE The VideoBox The Video box is a soundproof mini studio (max 2 persons) in which you can record educational and promotional videos.
Do it yourself… With a little help from usREAD MORE DIY concept If you want to create your own Video, podcast or voice-over, you can
Video BoxTeaching LabREAD MORE The VideoBox Teaching Lab The Video box is a soundproof mini studio (max 1 person) in which you can record educational

As of January 1, 2024, the Faculty of Mechanical, Maritime and Materials Engineering (3mE) has changed its name to Mechanical Engineering. The NewMedia Centre was asked to produce a short video to promote this change at the front of the faculty building.

Students from Industrial Design Engineering reached out for support in the XR Zone where they created a VR application for their Bachelor End Project (BEP).

What is needed to achieve sustainable aviation? How can we accelerate that innovation? And what can we do for the existing fleet of aircraft? In this Pioneering Tech video, Rinze Benedictus and Marios Kotsonis provide answers.

The Radioactivity project uses VR to make learning safe and immersive, letting students explore radiation through realistic experiments while teachers guide remotely. By overcoming safety limits and instructor shortages, this innovative VR app democratizes access to hands-on science, transforming how students experience and understand radioactivity across classrooms everywhere.

The Safety Science Wall transforms a TPM corridor into a visual story of safety science, created by Cok Francken, graphic designer from TU Delft’s NMC. Six large panels trace the field’s evolution using restored images, infographics, and archival posters, showcasing how design and research can turn complex history into an engaging, accessible narrative.

The IoT Bridge connects Grove-based IoT sensors to Unity and Unreal, enabling real-time data use in XR and game projects. With a Raspberry Pi image and engine plugins, it allows students and researchers to create immersive, sensor-driven experiences and explore innovative Serious-Game and XR applications.