NewMedia Centre Stories

Teacher – Classroom Simulator using AI

In collaboration with Hogeschool Fontys, SEC from TU Delft, and XR Zone, we embarked on creating an AI-driven Teacher Classroom Simulator for didactics courses. Our aim was to explore the potential of VR in teaching and provide educators with a virtual training ground. Lecturers applying VR capabilities to implement innovative didactic methodologies for teaching students. Additionally, XR Zone offers an alternative pedagogical solution, leveraging cutting-edge technology to facilitate knowledge transfer within the classroom.

Their didactic approach prioritises practical applications, applying VR to enhance learning experiences.

“Their didactic approach prioritises practical applications, applying VR to enhance learning experiences”

The project grew from a shared passion for improving teaching through VR. Initially, we focused on education and AI.

The Educational Environment provides immersive classroom experiences with helpful feedback. We tested text prompts and verbal cues to help teachers, using VR to make learning more engaging.

On the AI side, virtual students act like real ones, evaluating teaching skills with voice and behaviour tracking. Two years of development, with a year of refining, taught us a lot from trials with new teachers. Our goal is to make our platform accessible for others and adaptable to different teaching situations to provide immersive education.

Initiator:
Dr.ir. Margreet Docter
Dr. K.D. Beekman

Researchers:
Tamara De Vries,
Alfin Thomas

Developer:
Huu Dat Nguyen

Read more stories:

IoT Bridge

This MediaLab project aimed to connect IoT sensors based on the SeeedStudio Grove platform to most used game Engines using a socket library and proved

Read More »

Point and Click Game Online course 

To enhance medical education, Dr. Marjon Stijntjes developed a web-based simulation that teaches students to assess the revalidation needs of elderly patients after hospital discharge. Set in a virtual home environment, students gather clues by interacting with everyday objects, simulating real-life clinical judgment. The patient’s condition evolves weekly, training students to recognize change over time. Accessible via browser, the tool has been praised for its intuitive, gamified design and practical relevance — a powerful example of how serious games can transform healthcare training.

Read More »

AI in Hiring – Can a Machine Pick the Right Candidate?

What if an algorithm decided whether you got the job—even before a human saw your name? AI-driven hiring assessments, now widespread, make implicit assumptions about skills, behavior, and communication that may not match individual realities. By reducing complex narratives to data points, these systems strip applicants of autonomy over their identity and undermine dignity. An interdisciplinary study from TU Delft, University of Twente, and TU Eindhoven inspired a four-minute animated video, making these findings accessible and prompting reflection on AI’s impact in recruitment.

Read More »