NewMedia Centre Stories

XR Bachelor End Project

The brief
For the XR Bachelor End Project, we worked with students from Industrial Design Engineering on a video production connected to their final project.

Behind the scenes
The source material for this project is limited, but like many student-driven productions, the work sat in translating a project outcome into a visual format that could present it clearly and professionally.

Why this one stood out
Projects like this are always interesting because they connect directly to student work and experimentation. They are often smaller in scale, but they show a very hands-on side of what we do.

Client: Students Faculty Industrial Design Engineering
VR technician: Sharif Bayoumy
Camera Operator: Geraldo Solisa, Hector Nieman, Boris Swaen
Student: Bart de Vries

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Inside NMC Graphics: The Story of Cok Francken

Cok Francken’s 30-year journey at TU Delft spans posters, identity systems, and large-scale installations. Known for clarity and balance, he begins with pencil sketches and draws inspiration from real-world textures and photography. His experience with big formats and careful use of AI tools shapes designs that feel authentic, thoughtful, and visually compelling.

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Holographic projection

The NewMedia Centre and Mexico’s Monterrey Institute of Technology piloted holographic teaching, projecting life-sized remote teachers into classrooms. Using cameras, projectors and software, the system enabled realistic remote lectures, presentations and meetings, opening new possibilities for immersive, borderless education.

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Point and Click Game Online course 

To enhance medical education, Dr. Marjon Stijntjes developed a web-based simulation that teaches students to assess the revalidation needs of elderly patients after hospital discharge. Set in a virtual home environment, students gather clues by interacting with everyday objects, simulating real-life clinical judgment. The patient’s condition evolves weekly, training students to recognize change over time. Accessible via browser, the tool has been praised for its intuitive, gamified design and practical relevance — a powerful example of how serious games can transform healthcare training.

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