NewMedia Centre Stories

XR Bachelor End Project

The brief
For the XR Bachelor End Project, we worked with students from Industrial Design Engineering on a video production connected to their final project.

Behind the scenes
The source material for this project is limited, but like many student-driven productions, the work sat in translating a project outcome into a visual format that could present it clearly and professionally.

Why this one stood out
Projects like this are always interesting because they connect directly to student work and experimentation. They are often smaller in scale, but they show a very hands-on side of what we do.

Client: Students Faculty Industrial Design Engineering
VR technician: Sharif Bayoumy
Camera Operator: Geraldo Solisa, Hector Nieman, Boris Swaen
Student: Bart de Vries

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Opening of the Academic Year – Turning a Moment into a Message

For TU Delft’s Opening of the Academic Year, a single evocative image anchored a comprehensive visual identity—from website banners and email invites to animations, printed materials, and spatial projections. Led by one dedicated designer in collaboration with Live Events, the graphics team wove a cohesive language of color, rhythm, and motion to ensure every touchpoint emotionally resonated. Sound design elevated animated segments, while coordination across teams delivered a polished, immersive experience that transformed a moment into a memorable message.

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IoT Bridge

The IoT Bridge connects Grove-based IoT sensors to Unity and Unreal, enabling real-time data use in XR and game projects. With a Raspberry Pi image and engine plugins, it allows students and researchers to create immersive, sensor-driven experiences and explore innovative Serious-Game and XR applications.

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Blended Learning Animations – Who Is the Engineer of the Future?

How do students discover who they want to become? At TU Delft, the Mechanical Engineering faculty paired with the New Media Centre’s Graphics team to address that question through animated storytelling. By developing eight distinct “Engineer of the Future” personas—each with its own narrative, style, and personality—students could see relatable career paths. Hand-drawn illustrations and concise two-minute videos translated complex concepts into engaging scripts, creating a compelling blended learning experience that inspires and informs.

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