NMC Live
Live Events READ MORE NMC Live We create immersive experiences that connect you with your audience by recording and live streaming events. Imagine that
Live Events READ MORE NMC Live We create immersive experiences that connect you with your audience by recording and live streaming events. Imagine that

Krashna Musika, the student orchestra and choir from DELFT (NL), plays ‘Sogno di Volare’ by Christopher Tin at the Dream Hall of the Delft University of Technology. Droomproject 2023 – Produced by New Media Centre TU Delft Krashna is the student orchestra and choir from Delft. The association showcases a unique combination of technical students and classical music and provides a meeting place for all like-minded with an interest in music. This project is a collaboration with the New Media Centre of the TU Delft and was filmed at the Dream Hall of the TU Delft.

As of January 1, 2024, the Faculty of Mechanical, Maritime and Materials Engineering (3mE) has changed its name to Mechanical Engineering. The NewMedia Centre was asked to produce a short video to promote this change at the front of the faculty building.

Students from Industrial Design Engineering reached out for support in the XR Zone where they created a VR application for their Bachelor End Project (BEP).

Pop-up and movable books captivate with their interactive artistry, yet their fragility limits access—especially in archival collections like the KB. Through an innovative collaboration between KB and TU Delft’s XR Zone, researcher Willemijn Elkhuizen explores how mixed reality (XR) can preserve and transform these delicate treasures. By translating the sensory and emotional qualities of pop-up books into digital and hybrid experiences, the project opens new avenues for engaging and safeguarding cultural heritage.

The IoT Bridge connects Grove-based IoT sensors to Unity and Unreal, enabling real-time data use in XR and game projects. With a Raspberry Pi image and engine plugins, it allows students and researchers to create immersive, sensor-driven experiences and explore innovative Serious-Game and XR applications.

The Radioactivity project uses VR to make learning safe and immersive, letting students explore radiation through realistic experiments while teachers guide remotely. By overcoming safety limits and instructor shortages, this innovative VR app democratizes access to hands-on science, transforming how students experience and understand radioactivity across classrooms everywhere.