NewMedia Centre Stories

Category: Story

Opening of the Academic Year – Turning a Moment into a Message

For TU Delft’s Opening of the Academic Year, a single evocative image anchored a comprehensive visual identity—from website banners and email invites to animations, printed materials, and spatial projections. Led by one dedicated designer in collaboration with Live Events, the graphics team wove a cohesive language of color, rhythm, and motion to ensure every touchpoint emotionally resonated. Sound design elevated animated segments, while coordination across teams delivered a polished, immersive experience that transformed a moment into a memorable message.

Read More »

AI in Hiring – Can a Machine Pick the Right Candidate?

What if an algorithm decided whether you got the job—even before a human saw your name? AI-driven hiring assessments, now widespread, make implicit assumptions about skills, behavior, and communication that may not match individual realities. By reducing complex narratives to data points, these systems strip applicants of autonomy over their identity and undermine dignity. An interdisciplinary study from TU Delft, University of Twente, and TU Eindhoven inspired a four-minute animated video, making these findings accessible and prompting reflection on AI’s impact in recruitment.

Read More »

A Virtual 360° Experience by TU Delft AI Labs & Talent Programme

In response to COVID-19, the TU Delft AI Labs & Talent Programme moved their poster event online, partnering with the XR Zone to create a 360° virtual walkthrough. This interactive platform showcased research from 24 Delft AI Labs, overcoming challenges with 360° imagery and 3D models. The project expanded to include new labs, research, and pitch videos, paving the way for future virtual events.

Read More »

Teacher – Classroom Simulator using AI

In collaboration with Hogeschool Fontys, TU Delft, and XR Zone, we developed an AI-driven Teacher Classroom Simulator for didactics courses. The project explores how VR can enhance teacher training by offering immersive classroom experiences with real-time feedback. Virtual students simulate authentic behaviour, helping educators refine their skills. By prioritising practical applications, the platform aims to make innovative, immersive education accessible and adaptable to diverse teaching contexts.

Read More »
Sarah - AI driven MetaHuman Introducing Sarah, the remarkable AI-driven MetaHuman born from the innovative fusion of diverse projects and cutting-edge AI experimentation.

Sarah – AI driven MetaHuman

Sarah – AI driven MetaHuman
Introducing Sarah, the remarkable AI-driven MetaHuman born from the innovative fusion of diverse projects and cutting-edge AI experimentation.

Read More »

XRScalekit

The XRScaleKit is a growing toolkit designed to make XR development more scalable. Originating from projects addressing network and management challenges, it brings together years of innovation to streamline XR workflows and support large-scale educational applications.

Read More »

IoT Bridge

The IoT Bridge connects Grove-based IoT sensors to Unity and Unreal, enabling real-time data use in XR and game projects. With a Raspberry Pi image and engine plugins, it allows students and researchers to create immersive, sensor-driven experiences and explore innovative Serious-Game and XR applications.

Read More »

3D Scanner

The Media Lab is developing a 3D scanning service using the Creaform Go Scan, testing workflows and creating user-friendly instructions. The scanner captures detailed models of objects, while a new application will automate optimization and export to formats like glTF and FBX for various applications.

Read More »

Holographic projection

The NewMedia Centre and Mexico’s Monterrey Institute of Technology piloted holographic teaching, projecting life-sized remote teachers into classrooms. Using cameras, projectors and software, the system enabled realistic remote lectures, presentations and meetings, opening new possibilities for immersive, borderless education.

Read More »

Tags = AI

Cat = 3D

Video

XR Bachelor End Project

Students from Industrial Design Engineering reached out for support in the XR Zone where they created a VR application for their Bachelor End Project (BEP).

Read More »

Pioneering Tech | Sustainable Aviation

What is needed to achieve sustainable aviation? How can we accelerate that innovation? And what can we do for the existing fleet of aircraft? In this Pioneering Tech video, Rinze Benedictus and Marios Kotsonis provide answers.

Read More »

Read more stories:

Blended Learning Animations – Who Is the Engineer of the Future?

How do students discover who they want to become? At TU Delft, the Mechanical Engineering faculty paired with the New Media Centre’s Graphics team to address that question through animated storytelling. By developing eight distinct “Engineer of the Future” personas—each with its own narrative, style, and personality—students could see relatable career paths. Hand-drawn illustrations and concise two-minute videos translated complex concepts into engaging scripts, creating a compelling blended learning experience that inspires and informs.

Read More »

Collegerama: The Go-To platform for students at TU Delft

Collegerama is TU Delft’s essential platform for recorded lectures, offering students flexible, high-quality access to course content. With synchronized video, slides, and audio captured across 20 lecture halls and mobile setups, it supports learning at any pace and helps with exam preparation. Students can watch lectures from any faculty, expanding their learning opportunities. With new tracking cameras and AI-powered captions, Collegerama continues to evolve, making education more accessible and effective.

Read More »

VR Maritime

Learning some procedures required for working on a ship wharf is usually a difficult and costly process due to limited access to an actual location

Read More »